Engine Media Announces Effectiveness of Registration Shelf and Listing Date for Nasdaq Global Market

Engine Media begins trading on the Nasdaq Global Market under the ticker symbol “GAME” on June 17, completing another milestone in the company’s journey to offer unique experiences and solutions in the esports, news, and gaming sectors.

Engine Media Further Enhances Data and Media Solutions Business with the Acquisition of Sideqik

Bolstering its influencer marketing presence, Engine Media acquired Sideqik. The influencer marketing company will integrate with Stream Hatchet to create a one-stop-shop for audience measurement, media value assessment, and brand connection to gamers and influencers.

Engine Media Reports Second Quarter Fiscal 2021 Financial Results

Engine Media Holdings announced results for its fiscal second-quarter 2021, highlighting strong momentum pushing revenues up 12% on a sequential quarter-over-quarter basis.

Stream Hatchet: Q1 2021 Live Game Streaming Trends Report

Stream Hatchet’s quarterly report details live streaming platform viewership in addition to the top trends, creators, and games.

Atlanta FaZe & Engine Media’s UMG Gaming Announce $25,000 Warzone Tournament Series

UMG Gaming has partnered with Atlanta FaZe to produce a two-part, $25,000 Warzone Tournament series that kicks off June 19 and will include a combination of community players, influencers, pros, and content creators.

Engine Media Announces Effectiveness of Registration Shelf and Listing Date for Nasdaq Global Market

Engine Media begins trading on the Nasdaq Global Market under the ticker symbol “GAME” on June 17, completing another milestone in the company’s journey to offer unique experiences and solutions in the esports, news, and gaming sectors.

Engine Media Further Enhances Data and Media Solutions Business with the Acquisition of Sideqik

Bolstering its influencer marketing presence, Engine Media acquired Sideqik. The influencer marketing company will integrate with Stream Hatchet to create a one-stop-shop for audience measurement, media value assessment, and brand connection to gamers and influencers.

Engine Media Reports Second Quarter Fiscal 2021 Financial Results

Engine Media Holdings announced results for its fiscal second-quarter 2021, highlighting strong momentum pushing revenues up 12% on a sequential quarter-over-quarter basis.

Engine Media is a multi-platform media group leading the charge in esports, news streaming, and gaming. The merger of Torque Esports, Frankly Media, and WinView Games brings together a unique combination of esports content, streaming technology, gaming platforms, data analytics, and intellectual property.

  • Esports platform for online tournaments and real-world experiences
  • Award-winning game development within the auto racing sector
  • Premier data analytics capabilities
  • Massive reach into radio, TV, and print media brands 
  • Content publishing, engagement and monetization
  • Powering digital media experiences across the web, mobiles and OTT platforms
  • Enabling the audience to play along with both live sports and esports
  • Real-time games of skill synched with live events
  • Extensive patent portfolio

Market size by entertainment vertical

  • $159B – Gaming
  • $105B – Film box office
  • $41B – TV
  • $17B – Digital Music

Gaming is the largest and fastest-growing entertainment vertical in the world!

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Gamers Will Spend $159.3 Billion on Games in 2020

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Gaming Market will surpass $200 Billion by 2023

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2.7 billion gamers globally

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More than 50 million global esports viewers

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Esports prize pools are among the largest in the world

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League of Legends Championship had more viewers than the 2019 Super Bowl

ESPORTS

NEWS

GAMING

Latest News

Engine Media Reports Second Quarter Fiscal 2021 Financial Results

Engine Media Reports Second Quarter Fiscal 2021 Financial Results

(all amounts are expressed in U.S. dollars, unless otherwise stated) - Second Quarter Revenues of $8.4 Million - Sequential Quarterly Revenue Growth of $0.9 million or 12% - Quarterly Revenue Exit Run Rate of $33.5 million - Completed Non-brokered Private Placement...

The Board of Directors

Tom Rogers

Executive Chairman

Tom Rogers is Executive Chairman of WinView, Inc. Operating at the nexus of media, technology, advertising and public policy for more than two decades, Tom has pioneered the way consumers watch and access home entertainment. Tom has held leadership roles in TiVo, PRIMEDIA, Inc., NBC Cable and NBC. Tom founded CNBC and established MSNBC. Tom began his career with a Wall Street law firm and has been inducted into the Cable Center Cable Hall of Fame and the Broadcasting & Cable Hall of Fame.

Hank Ratner

Board member

Ratner was previously president and CEO of The Madison Square Garden Company (MSG), vice chairman of Cablevision Systems Corporation, chief operating officer of AMC Networks (formerly Rainbow Media) and president and CEO of Independent Sports and Entertainment (ISE).
He is president and CEO of Ratner Ventures and on the boards of MSG Networks (NYSE:MSGN), GF Sports and Entertainment and Garden of Dreams Foundation.

Lou Schwartz

CEO

Schwartz is a seasoned technology and digital media executive and pioneer in internet video management and over-the-top (“OTT”) video delivery. At WWE, he oversaw all digital platforms and helped lead the development of the WWE Network. He was also CEO of UUX, where he successfully led the merger of Totalmovie, a leading Latin American retail OTT service, with OTT Networks. Previously, Schwartz was CEO of the Americas and General Counsel for Piksel and he co-founded Multicast Media Technologies, one of the first Internet video platform companies, which sold to Piksel in March 2010. The former CEO of Frankly Media became co-CEO of Engine Media in August, 2020 and CEO in November, 2020.

Bryan Reyhani

Director

Experienced entrepreneur, financial services, family office and legal/regulatory professional with a demonstrated history of value generation and partnerships. Specializes in alternative investments, blockchain/cryptocurrency, and wide-ranging private and public capital markets opportunities

Company history

Torque Esports’ growth and acquisition strategy addresses each of the various segments that comprise the esports ecosystem.

August 2020

Engine Media

March 2020

Torque Esports Corp began trading as Engine Media Holdings Inc with the acquisition of Frankly Media and WinView Games. Engine Media became a multi-platform media group leading the charge in esports, news streaming and gaming. The completion of the merger (originally announced in March, 2020), brings together a unique combination of esports content, streaming technology, gaming platforms, data analytics and intellectual property.

November 2019

UMG

November 2019

UMG Online is an esports website, a high-quality next-generation gaming experience. With its origins as a LAN event provider, UMG has branched out into the online gaming world. UMG is a source for daily tournaments and ladders, offered on multiple games across various platforms.

January 2018

Eden Games

January 2018

Independent game studio producing racing titles. Their latest game Gear.Club released on mobile platforms at the end of 2016; over 6 million downloads to date.

July 2017

IDEAS+CARS

July 2017

Leader within esports racing environment; IDEAS+CARS is the un-agency. Founded by Engine Media co-CEO Darren Cox, IDEAS+CARS created the innovative World’s Fastest Gamer program; the behind-the-scenes team for several F1 esports squads and experts in marketing, PR, social media and event management.

May 2017

StreamHatchet

May 2017

Provides analytics and business intelligence for those persons and entities involved in video game streaming. Tracks all broadcast activity across all global streaming sites including Twitch, YouTube Gaming and Facebook Gaming..

October 2016

PGL RTO & Public Listing

October 2016

Listed on the TSXV under the ticker ‘GAME’ PGL rebrands to ‘Millennial Esports Corp.’

May 2013

Pro Gaming League (PGL) Founded

May 2013

Launched in 2013 with a goal to unite popular Esports communities. PGL’s production division delivers turnkey tournament and event planning, coordination and logistics. Hosted over 4,500 competitive initiatives.

Phone: +1 (647) 725-7765
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